Can It Transcode

Hardware

GPUNVIDIAPlex

NVIDIA GTX 1650

NVIDIA GeForce GTX 1650 (TU106 mentioned in the Windows test)

On Windows, a GTX 1650 (TU106) with a patched NVENC session limit handled more than ten 1080p Plex transcodes, two 4K streams with tone mapping off, and could not hold a single 4K HDR to 1080p stream with tone mapping on. 1 other report on this page.

Consumer GeForce card. The driver normally caps simultaneous NVENC sessions; one tester used a session-limit patch. HDR tone mapping on Windows was a separate failure from raw encode count.

Reported results

A dash means the source did not count that kind of stream. Single-stream speeds are fps for one file, not a guess at how many clients fit.

PlexNVENCEstimate

A r/PleX commenter estimated a GTX 1650 could do at least eight 1080p-to-720p transcodes and maybe two 4K-to-1080p, from the 4 GB framebuffer. They presented it as a conservative guess, and the card was missing from the chart they linked.

1080p
8+
4K
2+
4K HDR tone map
—
Power
—
Price paid
—

OS not stated

r/PleX — GTX 1650 estimate
Notes from the source

Comment by Bals2oo8, 16 Nov 2020. Kept so the guess is not mistaken for the Windows tone-mapping test above. The non-Super 1650 uses an older NVENC block than the 1650 Super; other comments in that thread make that point and do not add a stream count.

PlexNVENCStream count

On Windows, a GTX 1650 (TU106) with a patched NVENC session limit handled more than ten 1080p Plex transcodes, two 4K streams with tone mapping off, and could not hold a single 4K HDR to 1080p stream with tone mapping on.

1080p
10+
4K
2
4K HDR tone map
0
Power
—
Price paid
—

Windows

Plex forum — GTX 1650 HDR tone mapping on Windows
Notes from the source

Plex forum thread "Plex Hardware Transcoding HDR NVENC." The original poster owns a GTX 1650 TU106. Replies on that thread say Windows at the time did not hardware-accelerate NVIDIA HDR tone mapping, and that 4 GB of VRAM is tight for 4K HEVC. A separate reply about an i3-10100 on Windows failing a single 4K HDR tone map is a different machine and is not given its own row. The session-limit patch is a third-party driver change, not stock NVIDIA behavior.